Showing posts with label EOTWAWKI. Show all posts
Showing posts with label EOTWAWKI. Show all posts

Friday, October 9, 2015

Movie Reviews: The Colony, The Day After Tomorrow, Doomsday

I wanted to give a couple of movie reviews for some movies I have watched and enjoyed recently (or rewatched). They are all delightfully post or currently-apocalyptic and in some way speak to my outlooks on preparedness and post-disaster survival.
 
The Colony (2013) is set in a snowball scenario Earth, with the remainder of humanity locked away underground in vaults, not unlike in the Fallout series of games, as Colonies. We learn that the Colony our protagonists are in has suffered significant epidemics, and lost many of their population to both disease and also summary execution. They have a small selection of livestock, supplies of grains and seed-libraries and a very grim determination to survive. We also learn that the world froze over due to man-made weather stations gone awry, and have both radio contact with other colonies, and also satellite uplink to scan the surface for hot-spots, looking for a mythical thaw. Colony 7 sends a team to check on Colony 5, who they lost radio contact with after a garbled distress message. When they get there they find the that the colony has fallen victim to screaming cannibal crazies. They fall back, make it home but have lead the crazies to Colony 7. In the ensuing poorly orchestrated defense, we learn that a different colony has found a localised hot-spot, but have no viable seeds to restart the ecosystem. It's up to the remaining heroes from Colony 7 to survive the cannibal's and save their seeds...
 
So, fun premise, very well shot and cast, but the scripting and plot was a bit sketchy. The long term surviability issues were well presented, but I'd have liked to see some more competency in the Colony survivors, and less "mindless ravagers" from the cannibal crazies. If they were smart enough to survive, find and assault a fortified Colony, why were they growling, snarling animals? Give me thinking savages as believable bad-guys any day.
 
 
The Day After Tomorrow (2004)
An old favourite, and another snowball scenario Earth (in the making) in which a massive ice-sheet calving in Antarctica triggers a cascade of global cooling. This happens whilst world governments deny the possibility of climate change, and everyone except Paleoclimatologist Jack Hall, who not only locks horns with the US Government, but also finds assistance with NASA, and other Climatologists across the world as they begin to see signs of a coming disaster. With 3 weeks of non-stop rain in some areas, and after a series of weather-related disasters beginning to occur over the world, (which was awesome). The young adult son of the paleoclimatologist is in New York with friends when the climactic snap freeze occurs, which is awesome as it is thrilling. The paleoclimatologist must make a daring trek across America to reach his son, trapped following the international storm which plunges the planet into a new Ice Age.
 
I loved this movie, it was well made, the effects were awesome, and it showed a lot of awesome people doing awesome things. I love competent survivors. The way the characters dealt with adversity, both the professional explorer type, in the dad and his team, or the clever and innovative son and his friends. They all displayed "the right stuff" and I approved heartily. The nay-sayers and slow-thinking characters got what was coming to them, and even though the premise and science is well exaggerated, I enjoyed it.
 
 
Doomsday (2008)
The movie starts out with a military quarantine forming on the Scotland-England boarder when a lethal virus spreads throughout Scotland, infecting millions and killing hundreds of thousands. To contain the threat, a brutal quarantine is enacted with a new Hadrian's Wall being built. Three decades later, the virus resurfaces in London. A team is put together and is sent into Scotland to retrieve a cure by any means necessary, as there is reason to believe it exists there, after satellite footage indicates possible human activity.
 
It turns out that shut off from the rest of the world, Scotland has reverted to a Mad Max style cannibal wasteland. Lots of cannibal. Well fed and post-industrial nightclub outfitted cannibals, with all that goes with that. They have been somehow hiding out in Glasgow by the hundreds. Mayhem, murder, anarchy. Yay.
 
Then suddenly we're headed for the Highlands, where the Doctor last working on a cure is believed to be holed up. In a castle, with a fully fledged feudal society of survivors. Medieval styling all the way and all technology is eschewed. Apparently there is no cure, some folks are just naturally immune. More Mad Max car-chases and murder, and we find the Government back in London is neither innocent, or doing well. Mayhem. Lots of fun.
 
Having previously lived in the UK, I always love it when I see a disaster movie set there. The science and settings were good, although as with any fanciful plague movie, the speed and numbers always seem to be pretty wild. Having a diverse split between urban savages (who, unlike in The Colony) were still very, very human, just hungry, bad people, and the huddled feudal dwellers in the hills, indicates a couple of very realistically (again, if you bar where all the food and or bodies came from in Glasgow) portrayed post-apocalyptic society settings. I really enjoyed this, and will watch again.
 

Thursday, May 7, 2015

Events: After the Fall: New Hill City

I went to a Live Action Roleplay event not too long ago,  which went over three days and two nights. it was an immersive post-apocalyptic themed event, which was perfect for me.

 

This was billed as a resource and group survival driven event, with three distinct factions, which meant we had to depend on each other, and fend the other off, as the situation required.   


We were to delve into the world of After the Fall.

This LRP group is based in  Melbourne and aimed to have a high degree of costume, set dressing and role playing at this event.

The setting was this:

The year is 2030 and things have changed. The world that we will be playing in is a dystopian American future where corporations have accumulated so much power and influence that the government has been made redundant. There hasn't been a president for 5 years and nobody has really cared. Most of the USA has been reduced to a wasteland as laws are not enforced and infrastructure not supported.  

There are fortified cities that are run by corporations and wealthy individuals but they are few and far apart.

Different parts of the country will have unique dangers. There are irradiated areas and parts where chemical waste has caused nasty side effects.
 


https://www.facebook.com/waghorn.photography
https://www.facebook.com/waghorn.photography
I signed up as a PC (Player Character) for the game so I was to choose to be a member of one of the 3 factions. We couldn't play as an independent character. This was a story of how groups of people survive and interact in this setting. 

There were a small number of NPC's (Non Player Characters) who swaped roles from time to time in order to provide some plot based encounters for the players to interact with but the intent was that a lot of the roleplaying and conflict will be within or  between the factions.
Due to the violent and dangerous nature of the game setting it was recommended that we considered multiple character ideas in case our first characters died or was taken out of play for whatever reason. Sickness, radiation and chemical poisoning as well as a reasonable injury recovery period was expected. 

The internal combat system was with un-enhanced NERF-type weapons (decoration was however required) and LRP approved foam close combat weapons. Generally, unless you had representative armour props, two hits would kill. LRP events are based on an honour system, and the system worked pretty well. Brutally so.

Especially when we consider the resources aspect. I'll get to that. 

The three Major Factions:
The town of New Hill City
Slowly the groups found each other, banding together for survival. People who wanted to make a future for themselves and not just live in the violence of the present. In their travels they found an abandoned town in Kansas, Hill City.
 



Taking over some of the buildings they have begun a new life. It is a difficult life on the frontier of chaos but they work hard to make it succeed.
  
The Soldiers of the True Americas:
Born out of an anti-government militia from before the fall, STA has been trying to gather resources and personnel to bring back the good old USA to its previous glory. They are
ruthless and accept that not everyone will have a place in the new world.


The Legion of Steel
Nobody remembers who founded the LOS but they have been terrorising the roads and highways of the Midwest for several years now. Due to their violent lifestyle they have an incredibly high turnover. But there are always more people wanting to join and rampage across the country. They take what they want and kill anyone who gets in their way.


I  opted for the STA, because I like trying out my kit, have a bunch of it already, and wanted to have a couple of different layouts to run about in, and generally like to see how it works in stressful situations.

https://www.facebook.com/waghorn.photography
I set up as "Ronin" who was heavily supplied, armed and armoured. I also set up as "Coyote" who was lightly kitted, armoured and armed.

The real kicker was the ammunition situation. Even the STA faction, which was military based, had so little ammo that we were rationed only three NERF rounds each. This was a dire situation to be in, especially when you consider the range and hitting power they have, as well as outdoor windage. Fortunately we all had melee weapons as well. I had a dagger and a machete as my backups, as well as a pistol I never bothered to load, along with the NERF rifle I had. I had a scope on it (more to save carrying binoculars than to actually be useful with a NERF gun) and a light at the muzzle end. I took both off when I swapped to my "Coyote" persona.

I wore ATACS-AU as "Ronin" and MultiCam as "Coyote" and I'll talk about that in a future article.

We also all brought gas-masks. I have to say, fighting in a gas-mask is really, really hard. If you have a mask, and intend to use it in the event of a disaster, get it out, and PRACTICE. My "Ronin" character was killed in a bottleneck when blindsided by marauders.


The three factions set up in widely different areas of our site; the STA set up in a wide flat grassland, a circle of tents within a ring of faux-barbed wire, (I camped in my SMr Nube hammock slightly away from the main circle), slightly hidden, because I'm paranoid like that. I wasn't really happy with the wide-open setup we had, but, I wasn't in command ....

The LOS set up in a far distant corner of the site, enclosed by trees and shrubs, and then they build a stockade from pallets and the like, they decorated their area in classic "cannibal ganger" fashion, and it looked a treat. Well done to all of their hard work getting it on-theme.

The New Hill City Townies had the on-site cabins, and rec-hall set up as their town, and tavern, and the difference between cabin-dwellers and tenting-nomads was really apparent. Made for a great feel to the game.


The main push of the game was both survival and resource gathering. This was covered in two ways. Each group was issued "rations" in the form of in-game medical suplies (anti-chem, anti-rad and "healing" meds), random cans of food (beans, spaghetti, stew, fruit-salad) and "non-contaminated water", we even had a jar of Vegemite ). as both our food supplies for the weekend, but also as trade goods. There were also "non-consumable" supplies we were supplied as props.

We could eat well, or be rich, our call.

Caption by Michael Brady
Then there was the ammunition situation. We were one of the most heavily armed factions, but literally had 2-3 rounds each at deployment.

There were in-game mechanics for raiding each other's camps, and also "random dropped items" to be found around the site by the organisers.

Caption by Michael Brady
There was also looting! we routinely looted the bodies of the fallen, (within reason) to collect those in-game resources (no fair stealing other peoples kit), and this also extended to that food and water ration we all had. We also traded for resources, both goods for goods, and goods for service and information.

It was a really fun opportunity both for characterization, but also for negotiation skills.

https://www.facebook.com/waghorn.photography
We also had a number of people with personal trade items (and skills and services) on offer, to add to the whole experience. I had a collection of KFC moist towelettes and sauce sachets that I traded for some eggs in town, for the STA.

We had some in-game hazards as well, from areas of radiation contamination, including water supplies, which made our characters "debilitatingly sick"

Raiders, chem-clouds, a bio-engineered nanite plague and just human nature all played a part in making this not only a challenge, but a struggle for survival.

In the end, we all had a good time, got to run around as cannibal savages or misfit soldiers, camp and cook beans like real post apocalyptic survivors...

I had a really good time, and will be back for more when their second event comes out later this year. I think I will work more on my loadouts, and also my gas-mask operation too, before the event, as well as trying to get a more cohesive feel between my faction members and small unit tactics in the field.



Thursday, February 27, 2014

Home Front: Alternate dwellings

I have always fantasied  about building or repurposing my own bunker. So much so that we have "you're allowed in the bunker" conversations with guests.

Obviously we don't have any ex-missile silos to convert into a SiloHome or the like, which would be most awesome; secure, rugged, self contained to a large extent and usually significantly removed from built up areas.  Perhaps still listed as a strike-site, so that's a drawback...

Then there is the thought about what kind of every-day structures would actually provide protection from a radiological/nuclear  attack as postulated on Gizmodo in their Where to hide in case of nuclear attack article, which is the kind of thing I am always interested in reading.   I can't think of a single house I've lived in, or visited that has a cellar in Australia. They just don't do that here, which is silly, considering the heat in summer ...

Then there is the concept of living inside the box which I've been keen on for decades, having seen shipping containers being both discarded and re-purposed.  I think it would be most excellent to build a home from these. Research has suggested however that they don't bury well. Which leads me to think of a complex castle like arrangement of many stacked and interconnected units. There are even online resources for floorplan suggestions.  

Dreams and hand-waving plans only, at this stage. I'm a long way off being able to do anything like this, but its a fun mental exercise.





Friday, December 7, 2012

Home Front: Mayan Long Count disaster!

I've been writing this blog for a year now, its been a good run: 195 posts, 59,456 views, a bunch of good kit and comments, and now, well, this may be the end .....


The Australian Prime Minister, Julia Gillard released this message today.....



Apparently there were suggestions that the usual predictions of the "End of the World" as indicated by the end of the Mayan Long Count on December 21, 2012, was incorrect, due to Julian/Gregorian calendar miscalculations, and it was in fact, due on the 7th of December, 2012.

Woops, that's what you get for leaving your prep till the last minute, folks!




























I for one, got home and consulted MY Mayan calendar, and came to the conclusion that either way, I agree with Dr Neil deGrasse Tyson in that I don't think that a culture that didn't predict the arrival of the Spanish, can predict the end of the entire world, either.



I may, or may not take my Aannihilator Superhammer to work tomorrow, just in case ....

and i was so hoping to hit 200 posts and 60k views before the end ....
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